Given a light source that is a horizontal, incandescent disk, design a luminaire to uniformly illuminate an annulus-shaped parking lot.
This problem is the ray-reversed version of collecting light uniformly from a heliostat field and concentrating all of it onto a circular target. Though we might like to add some more constraints to correspond more exactly to the properties of a field of telescopic heliostats, getting to an optical design that simply provides uniform illumination would be a big first step, illuminating in more ways than one.
The distribution of light from an incandescent disk is Lambertian, which means the disk appears just as bright no matter what angle we observe it from, but we do not have to utilize all of this light. Placing over the incandescent disk an oblate ellipsoidal mirror that images the edge of the disk back onto itself will return nearly all of the emitted light back to the disk. Since there is such an oblate ellipsoid profile passing through every point in space, we can truncate our luminaire wherever need be, switching at that point to the profile of an oblate ellipsoidal mirror, and thus preventing any unnecessary loss of light.
Looking at the inverse problem makes it obvious that we do indeed have here the degenerate case where lens and object share an axis of rotational symmetry—the object we are imaging is the oculus. So we are free to design with Veselago lenses and then use Fresnel mirror optics to precisely emulate them.
No comments:
Post a Comment